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Rust bindings

Rust bindings allow you to use ICICLE as a rust library.

icicle-core defines all interfaces, macros and common methods.

icicle-cuda-runtime defines DeviceContext which can be used to manage a specific GPU as well as wrapping common CUDA methods.

icicle-curves implements all interfaces and macros from icicle-core for each curve. For example icicle-bn254 implements curve bn254. Each curve has its own build script which will build the CUDA libraries for that curve as part of the rust-toolchain build.

Using ICICLE Rust bindings in your project

Simply add the following to your Cargo.toml.

# GPU Icicle integration
icicle-cuda-runtime = { git = "" }
icicle-core = { git = "" }
icicle-bn254 = { git = "" }

icicle-bn254 being the curve you wish to use and icicle-core and icicle-cuda-runtime contain ICICLE utilities and CUDA wrappers.

If you wish to point to a specific ICICLE branch add branch = "<name_of_branch>" or tag = "<name_of_tag>" to the ICICLE dependency. For a specific commit add rev = "<commit_id>".

When you build your project ICICLE will be built as part of the build command.

How do the rust bindings work?

The rust bindings are just rust wrappers for ICICLE Core static libraries which can be compiled. We integrate the compilation of the static libraries into rusts toolchain to make usage seamless and easy. This is achieved by extending rusts build command.

use cmake::Config;
use std::env::var;

fn main() {

let cargo_dir = var("CARGO_MANIFEST_DIR").unwrap();
let profile = var("PROFILE").unwrap();

let out_dir = Config::new("../../../../icicle")
.define("BUILD_TESTS", "OFF") //TODO: feature
.define("CURVE", "bn254")
.define("CMAKE_BUILD_TYPE", "Release")

println!("cargo:rustc-link-search={}/build", out_dir.display());

// println!("cargo:rustc-link-search=native=/usr/local/cuda/lib64");